Since Adobe Atmosphere does such a good job of simulating the real world, sometimes it's better to just build a device in your scene than to try to program a simulation of that device's real world effects.
— jim coe



Adobe Atmosphere Rotating Light Sources


You can simulate complex light machines, like emergency beacons on ambulances and law enforcement vehicles, in Adobe Atmosphere via programming. But it may be easier and even more realistic to simply build your own "light machine" inside Adobe Atmosphere.

For example, my simple model of a rotating beacon that flashes a series of colored lights is presented here. It flashes in the sequence: "Red - Green - Blue - pause - Red - Green - Blue - pause...".

In my demonstration, the rotating object is shown on the left, for your inspection. An identical unit (but painted black to match the background color) is rotating in the background, as it would be used in your Adobe Atmosphere scene. The Glare Effect and rotation of the model are coded in a Javascript.


What to Do, Notice and Investigate

Please inspect the light projecting object and it's running twin (in the background) closely.
  1. Notice how the rotating 8 face column can have a different colored light emitter on each face. Every other face has a colored light, except one, which is painted black. That gives a flashing pattern of "+ + + - + + + - + + + -".
  2. The black vanes (and emitting from only every other face) ensure that only one light is seen at a time.
  3. Notice that the Glare Effect changes as you get closer to the rotating light. This is just how the Glare Effect works and it cannot be stopped, although the glare parameters will modify this behavior somewhat.

— end —

Comments or suggestions please, to:
jimcoe(at)mindspring(dot)com