Adding Glare to a Viewpoint Object in Adobe Atmosphere
You can simulate light coming from a Viewpoint object by embedding a primitive object inside it, setting the embedded object to emit a lot of light and applying a Glare Effect script. Thanks to Scented Nectar for the Viewpoint star burst shape.
What to Do, Notice and Investigate
Examine the star burst shape from different distances.
- The 2 white cones (base-to-base to form a crystal shape) in the middle of the Viewpoint object carry the Glare Effect.
- Notice that the Glare Effect changes with your distance from it.
- To make a surface emit as much light as possible, you can enter a number up to 1,000 for brightness, even though the slider only goes up to 100.
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